Agents on-site had to work through gamified physical challenges to avoid spike planting. Challenges were inspired by in-game character abilities, giving attendees the chance to experience what it feels like to be their favorite Valorant character.
Players had to control Phoenix's fire with their hands, aiming to heat up as many radianite boxes as possible within the allotted time.
Players had to find the exit of a dark labyrinth, despite the challenges posed by Omen's Paranoia ability, such as smoke and flashes.
Players had to cross a corridor full of lasers, press a button at the end, and then return to the entrance without getting hit by Cypher's lasers.
With the help of one of the hosts, secretly working for Earth-2, online fans could try to sabotage the challenges via chat, using hashtags to activate the spike.