Divine Entity

type
Motion Design
role
All Roles
client
Personal work
A motion sequence inspired by the obscure and the divine features the appearance of a mysterious entity.
Space approach
From the shadows
into the Light
Two contrasting spatial areas structure the story: one devoid of light, symbolizing the unknown and mysterious, and another filled with light from panels, intended to glorify whoever passes through this area.


Character
The Divine Entity
The entity is presented as a dark orb that reflects everything around it, concealing what lies within and suggesting a lack of transparency, which hints at a potentially obscure intent towards whoever crosses its path.
Design language
minimalist royalism
The design language incorporates traditional elements of interior design, such as wall mouldings and floor patterns, presented in a bold, minimalist manner. These elements are accentuated by the use of a single vivid blue color, which not only adds a modern touch but also alludes to royal symbolism, enhancing the presentation of the divine entity.

Sound Design
Darkness to Light
Tension to Release
Following the two-area structure, the sound design is intended to build tension in the initial part of the story using a heavy synthesizer bass. Upon the entity's appearance, the tension is released, accompanied by a deep, god-like voice reminiscent of the epic voices from Dune.

